Commander

Author's comment:
Global illumination test.
This image was used to test the ability to render an object with lots of large texture maps.
Around 60 images (with a resolution up to 2000x1000) are used as textures for diffuse, spec and bump channels.
The model contains 94444 polygons.
All the light is coming from a bright NURBS sphere simulating the sky dome.
The renderer passed this test.... ;)

Statistics:
Image resolution: 480x768.
Rendering time: 11m:18s on a dual PIII 800Mhz.



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