Embedded Lightflow for Maya is a plugin that seamlessly connects Maya with the Lightflow Rendering Tools.

The development of this software has started about one year ago with the collaboration of a small group of beta testers from all over the world.
At the beginning it was just an unfriendly raw geometry exporter...
Now, with its ability to render complex shading networks mixing standard Maya nodes with special ELF Shaders, it is the world's first rendering appliance to feature a full integration into Maya, providing direct support for Maya's Dependancy Graph together with some of the most innovative rendering solutions available today, including global illumination, volume rendering, and displacement mapping.

At this point, we are proud to show you the first results of our work...

...but as the presentation image suggests, this is still a work in progress, and these pages will reflect this situation: so we would like to beg your pardon anticipately for their incompleteness - promising, though, that we will make constant updates to keep you informed.

The ELF Team, 25 February 2001.



Embedded Lightflow for Maya is a product of Lightflow Technologies di Pantaleoni Jacopo.

All the images contained in this document were created in Maya and rendered with Embedded Lightflow for Maya by members of its Beta Testing Team, and they can be redistributed only with the proper copyright notices.

Maya is a trademark of Alias|Wavefront.